DXpedition bandwidth management - How wide is too wide for SSB pileups?
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Recent major DXpeditions seem to be using increasingly wide split ranges, some spanning 20+ kHz on SSB. It is NOT necessary to use more than 10 – 15 kHz for a SSB pileup and 5-8 kHz for a CW pileup. If a pileup of this width creates difficulty for the DXpedition operator, it will be necessary to pare the pile in such a way as to reduce the number of callers. The bands don't belong solely to DXers. To believe that they do is nothing if not arrogant. What are reasonable bandwidth limits, and how should DXpedition operators better manage oversized pileups? The 'by numbers' approach seems underutilized compared to endless wide splits.
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